Sunday, May 3, 2009

Good progress on IK engine


Over the past few hours ive been working on the main IK control engine of the whine engine. Ive got the character's arms/legs/back ect fully rigged and controlable,  all that is left is character proportioning and animation scripts (for walking over uneven terrain, keeping the back in proper form, crouching, weapon holding ect.) Thats all! 

I expect a demo to be ready in a week or so, but im not going to rush into things.

- Quazi

Friday, May 1, 2009

God Rays - Tech Demo


This tech demo runs the Whine Engine at Ultra High Graphics settings with God rays enabled!
See how your rig holds up to the test!

Wednesday, April 29, 2009

Screen Blood Splatter - Tech Demo


This demonstrates what blood will look like when it hits the screen, straight out of a zombie's head!

-move mouse to drag bloody pointer.
-click to splatter screen.

Shooting Range - Tech Demo




This demostrates a very early build of what shooting will feel like in the Whine Engine.

The Whine Engine begins.